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Dragon Quest Xi Save Irwin Again

This page is for the updated 2020 version. For the original 2018 version, see Dragon Quest Xi.

Dragon Quest 11 S:
Echoes of an Elusive Historic period -
Definitive Edition
Dragon Quest XI S:Echoes of an Elusive Age -Definitive Edition cover
Developers
Square Enix
3D mode assist Orca
2D mode ArtePiazza
Publishers
Square Enix
Engines
Unreal Engine four
Release dates
Windows December 4, 2020
Reception
OpenCritic 92
IGDB 92
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Turn-based
Perspectives Third-person, Peak-down view
Controls Direct command, Carte du jour-based
Genres JRPG, RPG
Vehicles Flying, Naval/watercraft, Rail racing
Fine art styles Anime, Pixel art
Themes Fantasy
Series Dragon Quest

Dragon Quest XI S - Definitive Edition on HowLongToBeat

Dragon Quest XI S - Definitive Edition on IGDB

Dragon Quest XI S - Definitive Edition on MobyGames

Dragon Quest XI S - Definitive Edition on Wikipedia

Dragon Quest
Dragon Quest X 2013
Dragon Quest Heroes 2015
Dragon Quest Heroes Two 2017
Dragon Quest XI 2018
Dragon Quest Builders ii 2019
Dragon Quest Rivals Ace 2020
Dragon Quest XI S - Definitive Edition 2020
Dragon Quest 10 Offline 2022

Contents

  • 1 Availability
    • 1.one Demo
  • ii Essential improvements
    • 2.1 Skip intro videos
  • iii Game information
    • three.one Configuration file(south) location
    • 3.2 Salve game data location
    • 3.three Save game cloud syncing
  • 4 Video
    • four.one Anti-aliasing (AA)
    • 4.ii Ready custom frame rate cap
    • four.3 Better graphics quality
  • 5 Input
  • 6 Sound
    • vi.1 Localizations
  • seven Other data
    • 7.ane API
    • seven.2 Middleware
  • eight System requirements
  • 9 Notes
  • 10 References

General data

Steam Community Discussions

Availability [edit]

Denuvo Anti-Tamper DRM was removed on May 28, 2021;[i]

Demo [edit]

A demo is available on Steam and Microsoft Store.

Essential improvements [edit]

Skip intro videos [edit]

Edit Engine.ini to skip intro videos[2]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines within and then salve the file:
[/script/enginesettings.gamemapssettings] GameShippingMap=/Game/Maps/Product/PL_Title_Return                

Game data [edit]

Configuration file(s) location [edit]

Arrangement Location
Epic Games Launcher %USERPROFILE%\Saved Games\DRAGON QUEST XI S\Epic Games Shop\Saved\Config\WindowsNoEditor\
Microsoft Store %USERPROFILE%\Documents\My Games\DRAGON QUEST XI S\Xbox\Saved\Config\WindowsNoEditor\
Steam %USERPROFILE%\Documents\My Games\DRAGON QUEST XI Due south\Steam\Saved\Config\WindowsNoEditor\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1295510/pfx/ [Note 1]

Relieve game data location [edit]

System Location
Epic Games Launcher %USERPROFILE%\Saved Games\DRAGON QUEST XI S\Epic Games Shop\
Microsoft Shop %LOCALAPPDATA%\Packages\39EA002F.DQXISWW_n746a19ndrrjg\SystemAppData\wgs\
Steam %USERPROFILE%\Documents\My Games\DRAGON QUEST XI S\Steam\<user-id>\Saved\SaveGames\Volume
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1295510/pfx/ [Note 1]
9 save slots available.

Salvage game cloud syncing [edit]

Video [edit]

Display settings (composite image showing all submenus)

Display settings (composite image showing all submenus)

Graphics settings (composite image showing all submenus)

Graphics settings (composite epitome showing all submenus)

The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Anti-aliasing (AA) [edit]

Disable FXAA through a configuration file[half-dozen]
  1. Go to the configuration file(due south) location.
  2. Open up Engine.ini.
  3. If the file does not accept a [SystemSettings] section, add one to the lesser.
  4. Inside that section add r.PostProcessAAQuality=0
Enable SSAA
  1. Become to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change ScreenPercentage=100.000000 to the desired value.

Notes

Values between 100.000000 and 200.000000 are recommended.
Enable TAA
  1. Go to the configuration file(south) location.
  2. Open Engine.ini.
  3. If the file does not have a [SystemSettings] section, add one to the bottom.
  4. Inside that section add the post-obit:
r.DefaultFeature.AntiAliasing=2 r.PostProcessAAQuality=vi r.TemporalAASamples=xvi r.TemporalAAFilterSize=0.v                

Notes

TAA (Temporal Anti Aliasing) is a sharper course of AA than FXAA, however it causes blurriness during motion. It is recommended to besides employ the acuminate filter listed further below.

Set custom frame charge per unit cap [edit]

Unlock the frame rate
  1. Go to the configuration file(south) location.
  2. Open up GameUserSettings.ini.
  3. Change FrameRateLimit=sixty.000000 to the desired value.

Notes

The value will reset to default after entering the frame rate choice menu ingame.

Better graphics quality [edit]

Steam Guide[7]

The Steam guide has the most up-to-date, consolidated list of graphical improvements and mods available. Those institute below may be less than optimal or out-of-appointment.

Implement diverse tweaks[8]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add this at the bottom: [SystemSettings]
  4. All settings below should be placed under the to a higher place line.
  5. Increase draw distance
    • r.SkeletalMeshLODBias=-2
    • r.MinScreenRadiusForLights=0.015
    • r.MinScreenRadiusForSmallLights=0.005
    • r.JackLoadReduction.HiddenThresholdDistance=12000
      • r.JackLoadReduction.HiddenThresholdDistance=12000 increases the NPC draw distance to original DQXI (non-Southward) level.
  6. Amend shadow quality
    • r.Shadow.MaxResolution=8192
    • r.Shadow.MaxCSMResolution=4096
    • r.Shadow.CSM.MaxCascades=10
    • r.Shadow.CSMDepthBias=x
    • r.Shadow.DistanceScale=2
    • r.Shadow.TexelsPerPixel=10
    • r.Shadow.RadiusThreshold=0.0075
      • This will as well eliminate pop-in of shadows on smaller objects.
      • r.Shadow.MaxResolution=8192 can be lowered for increased performance. 2048 is the default.
      • May have a substantial performance impact depending on your hardware.
  7. Add together acuminate filter
    • r.Tonemapper.Sharpen=0.5
      • This will sharpen the paradigm to kickoff the blur caused past FXAA and TAA. A value betwixt 0.5-one.0 is recommended. It has no functioning impact.
  8. Improve grass density and draw distance
    • foliage.DensityScale=vii
    • grass.DensityScale=seven
    • leaf.LODDistanceScale=5
  9. Enable motion mistiness
    • r.MotionBlurQuality=4
    • r.MotionBlur.Amount=0.iii
    • r.MotionBlur.Max=1
    • r.MotionBlur.Scale=1
    • r.MotionBlurSeparable=1
      • Motion blur can help to disguise the TAA blurring outcome.
Lighting & boosted tweaks[9]
  1. Go to the configuration file(south) location.
  2. Rename / backup Engine.ini.
  3. Download / copy this Engine.ini to the same location (save equally type "All Files", rename to "Engine.ini")
  4. Open with Notepad & read the comments
  5. Edit / season to taste
  6. Enjoy your meal
Install DQXIS-SDK plugin
The DQXIS-SDK plugin tin can improve the render quality of the in-game character/monster viewers/portable fun-size forge, aslope other improvements such as additional binds, a playable first-person mode, and an unlocked dev-console.
The Steam, Epic Games & MS Store versions are currently supported, the dev is open to porting to other releases likewise.
  1. Download the latest release from the GitHub page
  2. Extract the DQXIS-SDK.ini & xinput1_3.dll files from the Cypher side by side to your games DRAGON QUEST XI Southward.exe (commonly found inside <Steam-folder>/steamapps/mutual/DRAGON QUEST Xi South/Game/Binaries/Win64)
  3. Edit the DQXIS-SDK.ini file every bit desired, then salvage the file.
  4. Commencement up the game.
For MS shop users, follow the instructions on the GitHub folio.

Input [edit]

Keyboard rebinding and gamepad settings

Keyboard rebinding and gamepad settings

Keyboard and mouse State Notes
Remapping Page Up, Page Downwardly, Terminate, Control, as well equally Left Click and Right Click, and other mouse buttons cannot be rebound to commands.
Mouse dispatch
Mouse sensitivity The "Camera Movement" option does not adjust the speed of the camera when using a mouse.
Mouse input in menus The menus must be navigated with a keyboard as the game lacks a cursor to select any options and the mouse wheel is unusable, just left and right click can still exist used for confirm and cancel, respectively.
Mouse Y-axis inversion
Controller
Controller support
Total controller support
Controller remapping Merely the confirm and cancel buttons can exist swapped.
Controller sensitivity Referred to every bit "Camera Movement". Has two split up sliders for outdoor and indoor exploration. Can be set in intervals of 1, from one-ten.
Controller Y-centrality inversion
Controller types
XInput-uniform controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts Utilize this modernistic.
Light bar support
Connexion modes V2, Wired, Bluetooth
Generic/other controllers
Boosted information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M

Audio [edit]

Audio settings (3D Mode)

Audio settings (3D Mode)

Audio settings (2D Mode)

Audio settings (2d Style)

Sound characteristic State Notes
Split volume controls Music, Sound Effects and Voices. Tin can be ready in intervals of 1, from 1-10, or turned off entirely in 3D Mode, and can be set from 0-5 in 2D Mode.
The "Voices" slider is simply available in 3D Mode.
Surround sound 3D Mode supports vii.ane surround sound, but music is played back in stereo only.
2D Way is played in stereo only.[10]
Subtitles
Closed captions
Mute on focus lost

Localizations

Linguistic communication UI Sound Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese UI and Subtitles are just available when purchased from Japan region.
Korean
Spanish

Other information [edit]

API [edit]

Executable 32-fleck 64-bit Notes
Windows

Middleware [edit]

Middleware Notes
Audio Criware
Cutscenes Criware

Arrangement requirements [edit]

Windows
Minimum Recommended
Operating organization (OS) x
Processor (CPU) Intel Core i3-3330
AMD Ryzen iii 1200
Organization retentivity (RAM) 8 GB
Difficult disk bulldoze (HDD) 40 GB
Video bill of fare (GPU) Nvidia GeForce GTX 750
AMD Radeon R7 260X
one GB of VRAM
DirectX 11 compatible
Shader model 5.0 support
Sound (audio device) DirectX uniform
A 64-chip operating system is required.

Notes

  1. ane.0 1.1 File/binder construction within this directory reflects the path(s) listed for Windows and/or Steam game data (utilize Wine regedit to access Windows registry paths). Games with Steam Cloud support may shop data in ~/.steam/steam/userdata/<user-id>/1295510/ in add-on to or instead of this directory. The app ID (1295510) may differ in some cases. Care for backslashes as frontward slashes. Encounter the glossary page for details.

References

  1. SteamDB - last accessed on 2021-28-05
  2. Title Screen Skip (ini tweak) - terminal accessed on February 26, 2021
  3. Verified past User:MasterBlaster on 2020-xi-06
    Tested at 2560x1080 resolution by editing .ini file.
  4. Verified past User:mike9k1 on 2021-1-13
    https://i.imgur.com/luVP0WD.jpeg https://i.imgur.com/AnJgopc.png
  5. Verified by User:Fayaine on 2020-11-08
    Tested with the Unreal Engine Console Unlocker and using the correct control r.MaxAnisotropy.
  6. Verified by User:Fayaine on 2020-11-08
  7. Verified by User:mike9k1 on 2021-eleven-27
    Up to appointment guide that links all the latest improvements/etc
  8. Verified by User:Fayaine on 2020-12-04
    Set the values in the config and then tested the effects of them with UUU. Ended upwards finding maximum values that actually fabricated a difference and used those for max settings provided here. Reassured working Tweaks for the Full Version.
  9. Verified by User:mike9k1 on 2021-03-19
    Configuration made by emoose/Havok/infogram, adds additional tweaks from the Dynamic Lighting Adjustments Mod, integrated & checked past Tim Allahn Snackbarr
  10. Verified by User:MasterBlaster on 2021-01-02
    Tested in seven.1 using Orban Loudness Meter in conjunction with Razer Surround.

Graphical comparsion https://www.reddit.com/r/JRPG/comments/jo6hx5/dragon_quest_xi_vs_dragon_quest_xi_s_comparison/

gylesprotiong.blogspot.com

Source: https://www.pcgamingwiki.com/wiki/Dragon_Quest_XI_S_-_Definitive_Edition